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Showing posts with the label Week 15(03)

Reading 03

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I had two main problems when it came to making my annotated bibliography, the first problem I had was actually finding recourses that where relevant to my chosen section based on the theme of " Games for Entertainment", however after a while of searching through the collage library database I managed to find papers and articles relevant to games and entertainment. However I had to include some more key words to my own list such physiological and entertainment in order to reduce the number of irrelevant papers in the database. The second problem that I had was reading through the papers and articles that I chose in order to find all the relevant information needed to write an annotated bibliography which means that I couldn't just skim through it but instead be thorough when reading it, which quite a while, luckily the papers I chose all had abstracts so it help give me a general idea of what the authors  was looking for  and how they where going ...

Unity Tutorial 02 semester2

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The tutorial this week was vary simple and easy to fallow they helped show me how add 2D obstacles in to a game and as well as all the different steps needed to make the objects interactive. I also learned about pivots and how to arrange it so that my character can go over it or behind it depending on where it is places. I also learned about the 2D version of unity rigged body and collision components which are quite similar to there 3D versions. However I did have a slight problem with when I added the rigged body to my player as he kept falling off screen but it was solved once I turned of the gravity. I also learned how to give specific tiles collision attribute that my it doesn't look like my player is walking on top of water and how to have on collison around a large group of tiles instead of individually.  This tutorial was really helpful in the future and easy to understand.