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Showing posts with the label Week 9

Alpha

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After much trial and error I have managed to finish the core mechanics how my controller and jumping as well as having some animation to portions of my game with the button. However I have been having trouble with my player character jumping for infinity but with the help of my lecturer Shaun Ferns he found a way to fix it but unfortunately for some reason my player was no longer able to rotate left and right and the controls where reversed so that backward was forewords and left was right. So I decided that the infinity jump was just a small problem and abandoned trying to fix it , instead just giving my game a roof. I am know trying to animate my player movements, as of right know I have managed to give my player the idle animation but I do not know how to change to walking and running just yet but I am looking into solutions for this problem. (T-pose: Before) (idle pose : Now)

Review Week Comments and Feedback

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Thanks the Tasks these past few months I have learned a great many different types of feedback, I didn't even know there where so many. However weeks 3 and 4 where more about raceving and handling feedback from others rather then giving which was vary helpful along the way when people started to leave comments on my own blog posts. It was not until week 5 did I begin to learn the different types of feedback, the first being the "The WWW Feedback Strategy" which stood for wow, wonder and what if this strategy is where you start with something that you like about what you see, then you move to wonder where you ask questions about what you don't understand and finally what if when you sagest some miner changes that you think could improve what is already done. The next strategy I learned of was "TAG Feedback" which stands for Tell, Ask, Give and is vary simpler the the WWW strategy, "Tell" is about what you like in the persons idea and what caught you...

Week 9 Reading and Writing

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Looking back at all the reading I have done these past few week I find that it has taught me many things not just how to make an academic paper, but also about feedback and different aspects of making a game.  In week 3 I learned about the definition of what a game and showed how many people had different options on that, and how to describe a game using critical vocabulary. It also taught me different methods of coming up with an idea for a game such as Concentration, Brainstorming, S.C.A.M.P.E.R and Ramsey.  In week 4 I learned the  recurring themes of games such as "games have rules, conflict, goals, decision-making, and an uncertain outcome" as well as the  Atomic Elements such as Player, Objectives, Rules, Resources and Resource Management to name a few. I also learned what "game design" means to different people to some it means " emotion engineering" while others think that  “everything that goes into a game is more or less game design"  it w...