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Showing posts with the label Week 17(05)

TWITTER TASK 04

  TWITTER TASK 04 (link 1) https://t.co/dslN5TkkdR (link 2) https://t.co/afn9lWzJGO — Bernard MacDonagh (@BernardMacDon14) February 28, 2021

Reading 05

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At first I found it to be quite difficult to code all of my papers as I hade to look through all my bibliography's in order to find any common factors or key themes between them all. However after reading over them a few times I managed to find the common factors I used three key phrases when coding my papers those where " appreciation is important as it mean you care which mean that you are enjoying your self" which I high lighted in yellow, " Immersion sucks you in to the game"  which I high lighted in light green and " challenge and reword" which I high lighted in red , However the papers where more acoceated the second phrase involving immersion. I am proud of what I managed to find but I may have missed some miner pieces for one key when I was looking for pieces for another so I took a few times to reread before I got all the important parts.   https://docs.google.com/document/d/1AMryjuL2tBYLJxlnvQm0hLkhkKUSvqM3AN7OTlj0I-4/edit?usp=sharing

Unity Tutorial 04 semester2

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This tutorial was vary helpful as it showed me how to give my characters animated movements, last semester we where given premade animations to use so it was nice to learn how to make are own even if we where already given the pieces. However I did come across a few problems such as creating a new clip but I soon learned I had to select the game object first another was samples I could not find it but eventually I figured out that I hade to alter the settings. Another thing that this tutorial taught me how to create projectiles for my character to use on there enemy's, and while I had all ready learned how to do so in a 3D game this showed me how to do it in a 2D game. I was a little confused when I got the error lines involving the  null reference but that was soon cleared up with step 6. This lessens will be extremely useful should I ever decide to make a 2D styled game in the future.