I have made significant progress in the development of my game. I have attracted the camera to the player characters as a child object in order to make the camera fallow my player when he moves and turns. However I have bean having trouble with jumping, I was fallowing the instructions from a tutorial 5 but for some reason when testing it I was only able to jump once and was not able to do it again. I and also not sure how to add the triggers to the button and the X platform as you need to interact with them to win to show that the game is won or not. However I am looking into the problem. I have also managed to add an animation to the button so that the red cylinder to go down when the player triggered with its box collider. (before trigger) (after trigger) link https://www.youtube.com/watch?v=JS4k_lwmZHk&ab_channel=SpeedTutor
(picture of me) Hello readers my name is Bernard Mac Donagh I was born in Co. Dublin on the 20th of December 2000 to Alan and Janet Mac Donagh, I have two older siblings the first born, is my brother, Alan jr and the second, is my sister, Lauren who is a doctor and I have a pet dog, a cocker spaniel named Rio. This will be my second Year at TU Dublin Blanchardstown, the course that I am doing is Creative Digital Media. My goal is to learn the different methods of design from video to poster to games. I feel like this year is going to be a bit more difficult that last year due to me us having to do everything online but once I get into a routine it will get less hard over time. When I graduate from collage I am hoping to use the skills that I have acquired in TU Dublin to to get a job as a graphic designer designing posters and logos. When I was younger I wanted to become a game designer but I changed my mind once I relisted how complex they are. Hear are some facts about me, befor...
INTRODUCTION The title of the game that I am designing is called "Shrunk" It is a third-person maze / puzzle game that places you in the shoes of a lab assistant working on new technology when something goes horribly wrong and it is up to you to fix it before it gets any worse. The game Is designed for the PC using Unity as a game engine and based of a simaler idea to the games "I am Bread" and "I am Fish" by Bossa Studios and the movie "Honey I shrunk the kids" by Joe Johnston DESCRIPTION In the game Shrink you play as a lab assistant working for a professor who is working on shrink ray technology and while it it does work if the object ramanes shrunk for 24 hours then the effects are irreversible and can't be undone. One night while cleaning up after another day of experimentation and calculation you accidentally switch the shrink ray on and it blasted you and knocked you out . When you finally wake up you find that everythin...
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